Featuring “aliens” as opponents is kind of “polite,” I guess, but, again, it results in creating a kind of weirdly detached setting, both familiar and far away, that is, compellingly familiar but much too far, too alien from reality to really “matter” much. There is clearly a dodge in approaching the current and recent conflicts in Iraq, despite the game resembling something like CNN footage of a familiar wartorn city.
Given that most of the military hardware in the game resembles (with a few mild “futuristic” flourishes) contemporary military weaponry and vehicles, it is kind of odd to be fighting aliens in Baghdad. The campaign’s 14 missions switch between two locales, Baghdad and Tokyo. If that sounds vague, well, yeah, you’re looking for something that can only be described as “some sort of anomaly.” Following an alien invasion of a near future earth, you take on the role of a commander of a squad of soldiers tasked with striking at an anomaly that has appeared at the heart of the enemy forces. The premise of Anomaly is pretty much just that, a premise. Since tower defense games generally feature more or less the same formula of setting up defenses to ward off a horde of creeps that are throwing themselves mercilessly (and suicidally) at those defenses, this genre of game in reverse puts you in the role of the creeps marching bravely into the jaws of death.
ANOMALY WARZONE EARTH CODES PC PC
So, as PC gamers already know, Anomaly: Warzone Earth is a reverse tower defense game.